tag:blogger.com,1999:blog-6935484436602082601.post4536673154836321075..comments2024-03-28T05:13:38.323-04:00Comments on Wampus Country: Open Tables and Casual PlayErik Jensenhttp://www.blogger.com/profile/16232284705834559450noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6935484436602082601.post-23764944406168378932012-01-21T02:02:49.935-05:002012-01-21T02:02:49.935-05:00I'm with you 100% that a Living Campaign shoul...I'm with you 100% that a Living Campaign should be more like what we're talking about here. Still thinking about all this, and will post on the topic again once I have something cobbled together as far as observations. Thing is, a Vamp game has a lot of advantages as far as stitching together multiple people's games - same modern-era setting, they can all agree to move forward in realtime, etc. That's not going to work with linked D&D games the same way.Erik Jensenhttps://www.blogger.com/profile/16232284705834559450noreply@blogger.comtag:blogger.com,1999:blog-6935484436602082601.post-85507272896762277722012-01-19T15:11:17.836-05:002012-01-19T15:11:17.836-05:00This is exactly what I thought the Living campaign...This is exactly what I thought the Living campaigns were supposed to be when I first heard about them. I was quite disappointed when I dug into the details. <br /><br />For me, the biggest advantage would be strongly enabling PvP play. Not only strictly player vs. player conflict, but also shifting alliances and organic social groups. In my brief time in the Camarilla, I came to really enjoy that aspect of the game. It added a pretty amazing layer to the experience.<br /><br />Though, as a counter-point, there are numerous disadvantages to that style of play as well. You have to deal with uneven STs/GMs. You need a pretty good central clearing-house for events (though the internet makes that fairly trivial these days). There will inevitably be players who are disruptive, intentionally or not (munchkins, fish-malks, attention-whores, etc.).<br /><br />I would play in this kind of set-up, even in online play, in a heartbeat. The idea of doing the work to get it going, though, gives me heart palpitations instead.Marshall Smithhttps://www.blogger.com/profile/15647111558095583028noreply@blogger.com